


Altogether, the fact that the UNSC is on the backfoot here, in conjunction with an open world, should create a lonely experience, of overwhelming odds to overcome, and convey the sense that the former UNSC Infinity’s soldiers are waging desperate war of resistance. Players can initially call in Mongooses and recover the MA40, but as they complete tasks, more powerful options can be called in, as well at the time of writing, I have access to the Battle Rifle and Commando, as well as the standard Warthog and marines that can accompany Master Chief. Completing tasks also confers Valour Points, which unlock additional options at forward operating bases. These aspects are simple in their implementation, but in practise, Halo Infinite provides a fantastic chance for players to simply explore Zeta Halo and blow things up as they are encountered.
#SPARTAN CORE THE TOWER UPGRADE#
Overall, Halo Infinite‘s open world aspects feels a great deal like Far Cry: there are forward operating bases to capture, and scattered throughout the world are collectables, combat encounters and upgrade points that confer bonuses to the Master Chief’s armour. Having now made some satisfactory progress into Halo Infinite, I enter the Conservatory, ready to see what the next step of Master Chief’s adventure entails.
#SPARTAN CORE THE TOWER PC#
While my aging PC encountered a few frame drops, performance on high settings has been generally smooth, and moreover, firefights themselves feel immensely satisfying. Levels themselves are intricately designed, and the campaign missions set within the open world are seamless: after I cleared out a nearby fuel depot, I headed on over to Chak’lok’s tower where, after neutralising all of the patrolling Banished, I simply went inside to fight Chak’lok and liberate Spartan Griffith, without once encountering a loading screen. Foes will taunt the Master Chief, and allies will express excitement at the player’s arrival. Day and night cycles completely change both the aesthetic and the combat style one requires to adopt: by day, enemies are awake and will patrol their facilities actively, but by night, guard is doubled as some foes sleep. Open areas are vividly portrayed, from the most distant mountain right down to the flowers at one’s feet.

This is where I stand in Halo Infinite after ten hours of play: while there is a story to be experienced, I’ve found myself enraptured by Halo Infinite‘s open world: Zeta Halo is beautifully crafted, and attention paid to details is impressive. Master Chief makes his way over to the excavation site and shuts down a Banished mining laser before entering the Conservatory itself. In doing so, Master Chief learns that the Banished have successfully excavated a Forerunner facility referred to as the Conservatory. Upon receiving a signal from Spartan Griffith, Master Chief heads to the Tower, where he defeats Elite Chak’lok in combat to rescue Griffith. All that you know shall be undone.” –The HarbingerĪfter Outpost Tremonius is captured, Master Chief makes his way over to other regions of the Banished-held surface, clearing out local commanders and assisting groups of surviving UNSC marines along the way.
